secondary textures

cheers! (saves me trawling round the net trying to find an answer that won’t ever exist!)

So, if you want to blend 2 textures, you would have to arrange them on the seperate textures in such a way as to be in the ‘right place’ already? (e.g. the number for a loco on a diffrent texture to the body but in the same x,y coords?)


Is it possible to use a seconary texture, cropped in a different place to the main texture?

I was trying last night to achieve this but it would seem that only the main texture can be cropped.


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