POVRay Texture Baking

I’m curious about this myself. It’s a feature I would like to have.

I noticed on the POVRay website the there is a beta.39 release of version 3.7 that will include development of a mesh camera to enable texture baking. Can anyone explain how this works and will it be incoporatable into 3DC.

<!– m –><a class="postlink" href="http://www.povray.org/beta/">http://www.povray.org/beta/</a>&lt;!– m –>

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