Another tip…
Scale the object by 4x in all directions, do the subtract, then scale by 0.25 in all directions.
Another tip…
Scale the object by 4x in all directions, do the subtract, then scale by 0.25 in all directions.
Used to be a function that would allow me to create an arch in a cube face by using the cylinder shape and subtracting it from the cube to create a rounded opening. I have 3DC Plus but not Pro (v7.0.2.2) and wonder if that feature is still in Pro as it is no longer mentioned in the comparitive lists?
Hi
I think you may be referring to the ‘Boolean functions’ ? I have them in my v7.2 Pro version. They aren’t especially smart as they seem to create lots of random little faces/points/sides which can become a nuisance.
cheers
John
[BLOCKQUOTE class=’ip-ubbcode-quote’][div class=’ip-ubbcode-quote-title’]quote:[/div][div class=’ip-ubbcode-quote-content’]Originally posted by John Williams:
.. They aren’t especially smart as they seem to create lots of random little faces/points/sides which can become a nuisance.
cheers
John [/div][/BLOCKQUOTE]
To limit such risks, the objects must be closed objects (no face removed or solidify operation used prior to using a boolean operation)
quote:
To limit such risks, the objects must be closed objects
Ah! well, thanks for that!
Cheers
John
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