New model; Viper

Quote:
il_barbudo,
I’m not sure when I’ll get to doing the textures, could be a while…. <!– s:( –><img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad" /><!– s:( –>

Alan,
Thanks guy. I’ve been thinking about staying with low poly models, but I just don’t know if I could stand the withdrawal from my streamlined versions……hehehe ;D

Les

No one chase you… <!– s;) –><img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink" /><!– s;) –>

Bye.

Hey Y’all,
Since I’m basically starting all over creating my models, Im going to try and show both a low-poly version, and a more streamlined version of the same models, like in this picture of the all new Viper.
Nothing special done to this model just yet…..just the basic model.
Hope you all like it…. ;D

Les

The texturing of an alien organic ship could be pretty interesting……..something to think about….. ;D

Les

Interesting!
The second version seem andquot;organicandquot;, maybe an alien species with organic spaceship? andnbsp;;)

Bye.

Something similar to a reptile with scales?
Or maybe an elephant like skin.

Ops, too much genetic here… andnbsp;;D

Bye.

il_barbudo,
I’m not sure when I’ll get to doing the textures, could be a while…. <!– s:( –><img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad" /><!– s:( –>

Alan,
Thanks guy. I’ve been thinking about staying with low poly models, but I just don’t know if I could stand the withdrawal from my streamlined versions……hehehe andnbsp;;D

Les

I like them – but I like the low poly one better <!– s:) –><img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" /><!– s:) –>

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