December 8, 2002
at 12:00 pm /
#447
Quote:
il_barbudo,
I’m not sure when I’ll get to doing the textures, could be a while…. <!– s:( –><img src="{SMILIES_PATH}/icon_e_sad.gif" alt="
" title="Sad" /><!– s:( –>
Alan,
Thanks guy. I’ve been thinking about staying with low poly models, but I just don’t know if I could stand the withdrawal from my streamlined versions……hehehe
Les
No one chase you… <!– s;) –><img src="{SMILIES_PATH}/icon_e_wink.gif" alt="" title="Wink" /><!– s;) –>
Bye.
December 8, 2002
at 12:00 pm /
#6764
Hey Y’all,
Since I’m basically starting all over creating my models, Im going to try and show both a low-poly version, and a more streamlined version of the same models, like in this picture of the all new Viper.
Nothing special done to this model just yet…..just the basic model.
Hope you all like it….
Les
December 8, 2002
at 12:00 pm /
#6765
The texturing of an alien organic ship could be pretty interesting……..something to think about…..
Les
December 8, 2002
at 12:00 pm /
#6766
Interesting!
The second version seem andquot;organicandquot;, maybe an alien species with organic spaceship? andnbsp;
Bye.
December 9, 2002
at 12:00 pm /
#6767
Something similar to a reptile with scales?
Or maybe an elephant like skin.
Ops, too much genetic here… andnbsp;
Bye.
December 15, 2002
at 12:00 pm /
#6768
il_barbudo,
I’m not sure when I’ll get to doing the textures, could be a while…. <!– s:( –><img src="{SMILIES_PATH}/icon_e_sad.gif" alt="" title="Sad" /><!– s:( –>
Alan,
Thanks guy. I’ve been thinking about staying with low poly models, but I just don’t know if I could stand the withdrawal from my streamlined versions……hehehe andnbsp;
Les
December 15, 2002
at 12:00 pm /
#6769
I like them – but I like the low poly one better <!– s:) –><img src="{SMILIES_PATH}/icon_e_smile.gif" alt="" title="Smile" /><!– s:) –>