Lights behind alpha texture

Hi Paul,

Many thanks for your assistance, it works!

[img:20off8zh]http://www.tillier.net/stuff/alphalights.jpg[/img:20off8zh]

You’ll get a free copy when this comes out (but it will be a while yet…)

<!– s8-) –><img src="{SMILIES_PATH}/icon_cool.gif" alt="8-)" title="Cool" /><!– s8-) –>

cheers
Clem

Hello All,

It’s been a while since I’ve posted, so forgive me if I pop out of nowhere with an obscure question….

I thought until recently that it was not possible to have MSTS lights appear behind alpha (translucent) polys. However, it seems this can be done with gmax.

Here is a more complete description of the issue, from the train-sim.com forums:
[img:2n527oty]http&#58;//www&#46;train-sim&#46;com/dcforum/DCForumID5/7538&#46;html[/img:2n527oty]
<!– m –><a class="postlink" href="http://www.train-sim.com/dcforum/DCForumID5/7538.html">http://www.train-sim.com/dcforum/DCForumID5/7538.html</a>&lt;!– m –>

I would be curious if any of you (Richard, Paul, …?) know how this effect can be achieved with 3DC, or by messing with the shape file. I tried, but didn’t get too far… it would be great for a project I have in the works.

Thanks for any help! <!– s:D –><img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy" /><!– s:D –>

cheers
Clem Tillier

Hi Clem,

I hope I’ve answered this on in the train-sim.com thread…

Good luck <!– s:) –><img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" /><!– s:) –>

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