Don’t sell yourself short, Deanville. Piper is very useful for a lot of things, and Foundry saves a lot of work as well.
That’s a nice model! I have a thing for walking draglines…they just look too cute stumping around in slo-mo.
-Mel
Don’t sell yourself short, Deanville. Piper is very useful for a lot of things, and Foundry saves a lot of work as well.
That’s a nice model! I have a thing for walking draglines…they just look too cute stumping around in slo-mo.
-Mel
This is kind of neat…I wasn’t expecting Paul’s Pipe Builder plugin to actually do this, but it makes great fold lines on the rendered instruction models.
-Mel
Sometimes even my ‘Piper’ plugin has to take a back seat to Paul’s ‘Pipe Builder’ <!– s:) –><img src="{SMILIES_PATH}/icon_e_smile.gif" alt="" title="Smile" /><!– s:) –>
Here’s a shot of a dragline, the boom and support were built by scaling cubes, dividing them and adding edges in all the right places, then applying Pipe Builder. Saved me a lot of work!
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