What sort of game are you going to try to create?
Have a look at the web sites for the tools/apps you want to use…some are better than others…depends on what you want to achive.
What you describe with the barrel is really all that is required.
1)Create the barrel texture/s in any Paint program you wish…Paint Shop Pro/Photoshop etc
2) Apply the texture to the barrel,using the Fill and brush tools…you don’t have to use the unwrap feature in 3DC. Unwraps are usually used on more complex models such as figures etc.
3) Export the model from 3DC….Most 3D engines will accept .x file format so use this for now.
4) Load your model into the engine. Thats it
The exported model and textures used will all need to be in the same folder otherwise when you load the model into your engine the textures, more than likely, won’t show.
Your reference to rendering in other apps…
Most commercial games now use some system of Lightmapping. A lightmap is really just like a texture…but it is applied to the finished scene as a whole to give all the nice shading and shadow effects.
If you take a look at the attached pic (Which is still Work in progress)…..
1)The models are all created and texured in 3dc, using the above methods (mainly the Brush tool)
2)They are then loaded into Gile..a Lightmapping app
3) The final scene is then built up in Giles…all the lights positioned and the lightmaps created.
4) This finished scene is then exported from Giles and into the game engine…in my case Blitz3d.
5) All that is now needed is to create the figures,load these into the scene, write the code and you have a First Person Shooter..if that is what you want, or maybe an adventure game…whatever.
A word of warning…all this isn’t a quick job.If you are working on your own try making just a small demo first, that incorporates most of the features you would like in the full game.
If you can get the demo working ok and still have some enthusiasm left have a go at the game.
My tools/apps are…
3DC…all the models
Paint Shop Pro, Photoshop, RealDraw…to create the textures.
Gile..to set up the scene and create the lightmaps
Blitz3d…The 3d engine/programing app
Hope this helps…send me a PM if you want further info.
Bazza