October 22, 2004
at 8:33 am /
#14193
Well – Once again one step forward and two steps back… With Paul’s tutorial in hand – and – dragging up old threads regarding rod animation – I took the plunge… Man – I was dreading this part – I think I’d rather be at the dentist… lol… <!– s;) –><img src="{SMILIES_PATH}/icon_e_wink.gif" alt="" title="Wink" /><!– s;) –>
While I did get some movement of different parts at times – I did not get it to work all together…
As per the picture above – I only need to animate two objects… Yellow – Piston Rod – Blue – Piston… Sounds simple eh…
I tried to follow the procedure as closely as possible as it applied to my model… I read and I believe I understood the prerequisites…
Piston Rod must be subset of ‘Wheel Two’ on my model…
Piston – is not a subset of ‘Wheel Two’ but part of ‘Main’….
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First I created the components in place – much as the above image shows…
Then I dragged the ‘Piston Rod’ group and placed it under ‘Wheel Two’… If I recall the procedure – I then ran the shift center plug-in as per the tutorial… This moved the ‘Piston Rod’ and seemed to center it on the axle of ‘Wheel Two’…
I then followed the procedure for the ‘Piston’ objects… It was getting late and I tried playing with different things to work…
The strangest problem I seemed to encounter most – was that the ‘Connecting Rod’ annimations in the ‘Wheel Three’ group broke… The connecting rod annimation – would disconnect from ‘Wheel Two’ and ‘Wheel One’ and swing wildly around ‘Wheel Three’… Like the bearing froze…
The ‘Piston Rod’ seemed to get the correct annimation – however – it was still centered on the ‘Wheel Two’ group… I tried moving it – new export – but it stayed in the same spot…
The ‘Piston Group – was doing something – but – it was like flashing so fast I could not tell what type of motion it had…
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I suspect all my problms have something to do with the ‘Shift Center’ operation… I do not understand exactly what it is doing… It looks like all objects have ‘Pivot Points’.., I have seen screenshots with ‘red – blue – green axis available – but how do you change the ‘Pivot Point’ of an object…
I must be missing something somewhere…
I am not sure if I am explaing this well…
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Thanks,
Scott