Don’t laugh….

Yeah, I guess you’re right, but the way that the surrounding area turned out pinkinsh and rather skin-toned looking, it reminds me more of some kind of nasty skin lesion than a volcano andnbsp;;D

Been playin’ around with 3dc for a few weeks now and have just upgraded to the pro. version. Obviously I had to get povray……
Anyway – here is my first attempt at andquot;fame and fortuneandquot; …. ;D
(I know – don’t quit the day job <!– s:( –><img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad" /><!– s:( –> )
It aint Pixar – but if anyone wants the model you can get it at

<!– m –><a class="postlink" href=""></a>&lt;!– m –>

Hi Alan,

Very nice!

Any possibility that I can get a bigger version for the gallery? Say 1024×768 in BMP format?

Also, just out of curiosity. Did you render from 3DC or did you export and then make manual changes to the POV file?


That is really a nice model!!! I especially like the detail and the mirrored wall behind him. Great effect.

Laugh? andnbsp;Are you kidding? andnbsp;That thing is CUTE andnbsp;;D

I also would like to see a larger version of it, it looks cool! andnbsp;I’m going to download that for sure and play around with animating it.

It looks great!


Amabilis Support = Richard = Me <!– s:) –><img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" /><!– s:) –>

That’s exactly what I wanted to hear. That you had done it all in 3DC, and POVRay was andquot;justandquot; the renderer.

I got your BMP this morning. Thank you very much.


Absolutely, Alan! andnbsp;If I have any luck whatsoever I’ll send it your way. andnbsp;The skeleton/animation-type stuff I have yet to really figure out, although I’ve played with a few models that use it and it seems very cool. andnbsp;By the way, I used your .png eyeball texture to create a heightmap, with somewhat disturbing results andnbsp;:D

Les – thank you (again)

Support – thank you – yes I will send you a bmp (asap) – it was rendered direct from 3dc – but it uses povray andquot;texturesandquot; (I think that is the right term ?). Manual changes in povray – I don’t know how !!!!! (give me another 10 years to work it out) <!– s:) –><img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" /><!– s:) –>

troub – thank you – I started it with the intention of animation – but have not worked out how yet ! If you have any success can I have a look please ?

The Joys of 3D Modelling… <!– s:D –><img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy" /><!– s:D –>

Thanks for the Model, I’m going to use it for testing the ExportASC Plugin, Which I’m still writing (refer : The Joys of 3D Programming andnbsp;;))

That’s not disturbing at all. Elevate the andquot;rimandquot; area some more, make the andquot;rimandquot; more uneven, change the coloring a bit, and you would have a very nice volcano…. ;D


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