Camo Texture; Need comments

Alex,
I did this with pov code. Haven’t seen one like it in pov yet.
The tutorial in the latest version(beta) of Pov has some very good examples of andquot;color_mapandquot;, which is added to the pigment.
I just copy the code from the tutorial then play with the numerical values to see what I can come up with. That’s time consuming I know, but thats how I do it right now. I still have lots to learn about it.
Les

Hi All,
I created the texture for this ship in PovRay. I did not use the andquot;metallicandquot; keyword, or add any reflectiveness so far. Tell me if this works for a good camo texture.

You must be logged in to reply in this thread.

2 posts