March 16, 2002
at 12:00 pm /
#1589
Sometimes with heavily deformed objects it can be difficult to select a particular point or edge. One thing you can try is to right-click on a face that the edge is part of select andquot;Select-]Edgesandquot;. Then you can de-select any edges you don’t want.
I don’t really understand why you would be selecting edges if you are texturing though.
Richard
March 16, 2002
at 12:00 pm /
#14228
My problem is shown on attached screenshot. andnbsp;Can’t seem to get this line to close giving me a complete front section of bay window to texture properly. andnbsp;Any tips? andnbsp; I s…l…o…w…l…y figuring this program out. andnbsp; Textures seem to be a big stumbling block right now…but if I can figure out how to close these divided boxes it will be moving along nicely.
Joe Cooney, Ocala, FL
March 16, 2002
at 12:00 pm /
#14229
Could you explain what andquot;closeandquot; means in this particular circumstance?
Richard
March 17, 2002
at 12:00 pm /
#14230
Many, many thanks.. All is well in andquot;My Projectandquot; country.
Joe C. andnbsp;Have a great week. andnbsp; andnbsp;Easter is coming!
March 17, 2002
at 12:00 pm /
#14231
The wizard handles this automatically.
Richard
March 17, 2002
at 12:00 pm /
#14232
Bravo……….No need to delete faces. andnbsp;Got it to work with your suggestion. andnbsp;Clicked on one of the sides of that section and got the correct face to select using andquot;Select Facesandquot; as you advised. andnbsp; One additional question. andnbsp;If the textures I’m using on this station came from two different texture bitmaps will the program recognize that when exporting to MSTS or should I place them all on the same 512×512 bitmap? I notice that some projects are one more than one ACE file in MSTS. andnbsp;Is this handled automatically or do I have to tell the program to look on two different bitmaps for the textures.
Thanks for all your help.
March 17, 2002
at 12:00 pm /
#14233
You can delete layers if you want to revert to an earlier version.
Richard
March 17, 2002
at 12:00 pm /
#14234
If it has been deformed it may be difficult to select/paint. If so, right-click on one of its edges (any one you can select) and click andquot;Select-Facesandquot;. This will select the face and another one. Deselect the one you don’t want to paint and then use the Fill operation.
Richard
March 17, 2002
at 12:00 pm /
#14235
I do understand the basics of the paint tool and texture wraps. andnbsp;The problem is that andquot;I can’t click on (select) that particular faceandquot; for some reason. andnbsp;It may have become hopelessly subdivided during my manipulation of the bay window to achieve the effect I was looking for. andnbsp;Thanks for the link to the tutorial…..I’ll keep trying.
Joe C.
March 17, 2002
at 12:00 pm /
#14236
The Paint tool doesn’t work? You may want to look at the andquot;Using Texturesandquot; tutorial:
[img:kvknulxe]http://www.amabilisplus.com/3DCDocumentation/tutorialtextures.htm[/img:kvknulxe]
<!– m –><a class="postlink" href="http://www.amabilisplus.com/3DCDocumentation/tutorialtextures.htm">http://www.amabilisplus.com/3DCDoc … xtures.htm</a><!– m –>
Richard
March 17, 2002
at 12:00 pm /
#14237
I am trying to apply a texture only to the front of the bay window. andnbsp;I don’t want to go to unwrap and then highlight each individual subsection to isolate that front part of the bay window ONLY! andnbsp;Is there a better way to do this???
Thanks for your help! JC
March 17, 2002
at 12:00 pm /
#14238
As you can see from the screenshot.. when I attempted to select that top line I can only highlight the line of the block immediately behind it which is not the area I want to texture…. maybe when I extruded that front of the bay window by creating the lines at the points I needed them it messed something up on the top line????
March 17, 2002
at 12:00 pm /
#14239
Thanks Richard … I’ll give it a try. andnbsp;If it is hopelessly deformed from my tinkering can I revert back to square one in the hierarchy of steps do undo what I loused up? andnbsp;Or do I have to start from scratch?
March 17, 2002
at 12:00 pm /
#14240
I mean to andquot;selectandquot; it so the four sides andquot;encloseandquot; the area of the front of the bay window so I can apply a texture to only those surfaces when I select them.