8.2b1600 Subtraction errors

Hello,
I have a scene with a textured wall. I dragged there some cubes to subtract them and get windows. Unfortunately, when I subtract the first one, the wall lost all the texturing and because I have it complicated, I must undo it and find another solvent.
And when I want to subtract the second one, placed nearby, the first hole disappears and the second doesnG��t appear, and it is the same with the third.
I have some creasing on the wall and it looks like the cubes were subtracted from the other side of the wall, but that has no effect in the front and the material problem is still there. IG��ve experimented with shape layers moving up and down, but no effect.

I’m looking at this one. Boolean operation appear to be entirely broken in 3DCrafter 8.2.2

I should mention that textures are never retained over a true boolean operation (creating a hole for instance). But, the other behaviour you mention seems totally wrong.

I believe I have this resolved in the current release.

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